Boba Cafe Simulator Patch Notes
Readable summaries of launch systems and post-demo patches that change how Sugarville shops run.
This page digests official Steam announcements into manager-friendly notes. Raw changelogs live on Steam Community; here we group the changes that affect day-to-day cafe work — settlement clarity, museum submissions, furniture alignment, delivery QoL, and the full-release staffing pack. Bookmark the Updates hub for discount windows and roadmap pillars.
Full release pack (July 24, 2026)
Launch messaging highlighted systems that were incomplete or missing in the demo:
- Staff NPCs — hire cashiers and delivery help; see Staff
- Dine-in seating — customers sit and drink inside the cafe
- Mixed box carrying — haul multiple item types at once while restocking
- New furniture — more decorate options for popularity and flow
- Demo save transfer — progress carries into the full game
Launch pricing ran 35% off through July 31, 2026 ($15.99 → about $10.39 USD). That introductory discount has ended; the base Steam price is $15.99 USD again (regional tiers apply). Wishlist milestones hit 100,000 just before doors opened.
Version 1.026 highlights
Focused on checkout polish and museum readability:
- Receipt reprint on the receipt printer
- Mobile Payment Sign — unique-effect item on the checkout counter that raises the chance customers pay by mobile
- Cup Lid Rack — dedicated finishing storage
- Museum submission time display on entries
- Faster takeout bag pickup from the box
- Unified S / M / L cup icons in shop UI
- Max FPS raised to 144; minimum discount floor adjusted to 75%
- Milk auto-stacking; Mac/Windows room join fix
Equipment buyers should read Equipment for how the Mobile Payment Sign and lid rack fit the counter triangle.
Version 1.029 highlights
A large QoL and bugfix wave covering settlement, liquids, museum, fishing, farming, multiplayer UI, and permissions:
New and clearer tools
- Other Expenses section on the settlement screen
- Item Alignment for neater furniture and equipment placement
- Middle mouse teammate location display in multiplayer
- Held-order slot shows the cup you are carrying when it is not in the top list
- Text notice when a player leaves the session
- Milk tea images on museum displays
- Fishing bobber usage instructions
- Spoiled-item visual updates
- Multi-Tier Wooden Shelf facility in the full version
- Bulk put all recipes on sale / remove all from sale
- New Map app in the full version
Economy and presentation tweaks
- Lower electricity costs on high-level machines
- Clearer Sell Fish prompt when giving fish to Coco
- Grave Dig interaction text fixes; cup lid rack / straw holder edge aiming improvements
Notable fixes managers feel
- Settlement money for fish and crop sales corrected
- Museum Player 2 creator credit no longer mislabels the host
- Liquid container UI/sync issues in co-op
- Recipe sale permissions for players without interaction rights
- Delivery Perfect + pizza edge cases that wrongly docked money/popularity
Deep dives: Museum, Co-op, Farming and Fishing, Controls.
Version 1.035 / Build 24386330 note
Public indexes surface v1.035 / build 24386330 from July 25, 2026. The reliable player-facing item is Sales Champion event entry: register through the phone, let retroactive sales count during the launch window, and watch for winners around July 27. Event prep lives on Sales Champion.
Version 1.036–1.038 highlights (July 27, 2026)
A July 27 Steam announcement bundled three builds into one launch-week stability pass:
New tools and economy guardrails
- Year-round oranges — buy oranges in every season for fruit teas and wedge prep
- Esc item reset — recover cups, boxes, or props stuck in counters without reloading the day
- Seasonal fruit descriptions — UI now states when other fruits leave the shop
- Custom drink price cap — Recipes app enforces a maximum price above the happiness slider
- Phone close binding — dedicated key to dismiss the phone; remapped players should recheck settings
- Controller delivery reject — default gamepad button for declining delivery orders adjusted
- Large milk bottle carry position — less view blocking during milk restocks
- Coffee grinding polish — smoother bean prep feedback
Fixes stacked on v1.029
Cup placement, sealing machines, topping container quantities, customer pathing, quest progress, multiplayer sync, text display, and control responsiveness all received attention. Deep dive: v1.036 Patch.
Version 1.040–1.046 highlights (July 28–30, 2026)
The July 28–30 Steam announcements added four builds focused on quests, fishing depth, new equipment, and multiplayer polish. Full manager notes: v1.040–1.046 Patch.
Version 1.040
- Quest and UI fixes — clearer progress tracking and phone flow during busy shifts
- Delivery improvements — smoother order handoffs and reject handling
- Best Seller 20% — promotional pricing mechanic for featured drinks
- Yogurt-milk icon — clearer ingredient labeling in shop UI
- Multiplayer topping sync — co-op topping container quantities stay aligned across players
Version 1.045
- Roasted Milk Tea — new icon and prep instructions for the roasted variant
- Fishing animations and info — bobber feedback and catch details are easier to read
- Yogurt Machine from Su Kele — new equipment vendor unlock for yogurt-based drinks
- Placeable hoes — farming tools can be placed in the shop layout
- Wang Shoucai recipes — additional recipe unlocks from the neighbor cook
- Late-join fruit pickup — players joining mid-session can collect fruit without reloading
Version 1.046
- 30 ocean fish — expanded saltwater catalog for fishing after hours
- Yan Ruyu shop hours sign — clearer NPC store schedule display
- Bobber dupe fix — fishing bobber duplication exploit patched
- NPC drink count fix — staff and customer drink tallies reconcile correctly at settlement
Deep dive: v1.040–1.046 Patch. For fishing prep, see Farming and Fishing.
Mods announcement
A separate Steam post covers Workshop subscription, the BobaCafeSimulator/Mods folder, save backups under Local AppData, and community rules (no paid Mod scams, label AI content, respect law and copyright). Full player-facing summary: Mods.
How to use this digest
- Skim the version that matches your Steam build
- Jump to linked guides when a system unlocked for you this week
- Recheck settlement after economy-related fixes
- Re-test Mods on a backup save after each patch
Caikemi continues to ask for reports via Steam discussions and Discord. This wiki will absorb future numbered notes the same way — practical first, exhaustive Steam text second.
Frequently Asked Questions
Quick answers for new and returning cafe managers.
What is the biggest launch-week system addition?
Staff NPCs for cashier and delivery coverage, plus dine-in seating, mixed box carrying, and expanded furniture — summarized on the Staff guide.
What does the Mobile Payment Sign do?
Placed on the checkout counter, it is a unique-effect item that increases the chance customers choose mobile payment (added in v1.026).
What is Other Expenses on settlement?
A v1.029 settlement section that makes extra costs easier to see alongside sales, wages, and utilities.
Did co-op get quality-of-life fixes?
Yes. Middle mouse teammate locations, leave notifications, held-order display, and museum credit fixes landed in v1.029.
Where should I read about Mods?
See the Mods guide for Workshop and folder install steps, save backup paths, and official safety rules.
What changed in v1.035?
Sales Champion event support around build 24386330. Read the Sales Champion page for entry and preparation notes.
How do I reset a stuck item after v1.036?
Press Esc to use the new item reset feature for cups or props behaving abnormally.
What did v1.046 add for fishing?
Version 1.046 expanded the ocean fish catalog to 30 saltwater species, fixed bobber duplication, and improved fishing animations introduced in v1.045. See the v1.040–1.046 patch page and Farming and Fishing guide.