Updates

Boba Cafe Simulator Patch Notes

Readable summaries of launch systems and post-demo patches that change how Sugarville shops run.

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Patch Notes Digest

This page digests official Steam announcements into manager-friendly notes. Raw changelogs live on Steam Community; here we group the changes that affect day-to-day cafe work — settlement clarity, museum submissions, furniture alignment, delivery QoL, and the full-release staffing pack. Bookmark the Updates hub for discount windows and roadmap pillars.

Full release pack (July 24, 2026)

Launch messaging highlighted systems that were incomplete or missing in the demo:

  • Staff NPCs — hire cashiers and delivery help; see Staff
  • Dine-in seating — customers sit and drink inside the cafe
  • Mixed box carrying — haul multiple item types at once while restocking
  • New furniture — more decorate options for popularity and flow
  • Demo save transfer — progress carries into the full game

Launch pricing ran 35% off through July 31, 2026 ($15.99 → about $10.39 USD). Wishlist milestones hit 100,000 just before doors opened.

Version 1.026 highlights

Focused on checkout polish and museum readability:

  • Receipt reprint on the receipt printer
  • Mobile Payment Sign — unique-effect item on the checkout counter that raises the chance customers pay by mobile
  • Cup Lid Rack — dedicated finishing storage
  • Museum submission time display on entries
  • Faster takeout bag pickup from the box
  • Unified S / M / L cup icons in shop UI
  • Max FPS raised to 144; minimum discount floor adjusted to 75%
  • Milk auto-stacking; Mac/Windows room join fix

Equipment buyers should read Equipment for how the Mobile Payment Sign and lid rack fit the counter triangle.

Version 1.029 highlights

A large QoL and bugfix wave covering settlement, liquids, museum, fishing, farming, multiplayer UI, and permissions:

New and clearer tools

  • Other Expenses section on the settlement screen
  • Item Alignment for neater furniture and equipment placement
  • Middle mouse teammate location display in multiplayer
  • Held-order slot shows the cup you are carrying when it is not in the top list
  • Text notice when a player leaves the session
  • Milk tea images on museum displays
  • Fishing bobber usage instructions
  • Spoiled-item visual updates
  • Multi-Tier Wooden Shelf facility in the full version
  • Bulk put all recipes on sale / remove all from sale
  • New Map app in the full version

Economy and presentation tweaks

  • Lower electricity costs on high-level machines
  • Clearer Sell Fish prompt when giving fish to Coco
  • Grave Dig interaction text fixes; cup lid rack / straw holder edge aiming improvements

Notable fixes managers feel

  • Settlement money for fish and crop sales corrected
  • Museum Player 2 creator credit no longer mislabels the host
  • Liquid container UI/sync issues in co-op
  • Recipe sale permissions for players without interaction rights
  • Delivery Perfect + pizza edge cases that wrongly docked money/popularity

Deep dives: Museum, Co-op, Farming and Fishing, Controls.

Mods announcement

A separate Steam post covers Workshop subscription, the BobaCafeSimulator/Mods folder, save backups under Local AppData, and community rules (no paid Mod scams, label AI content, respect law and copyright). Full player-facing summary: Mods.

How to use this digest

  1. Skim the version that matches your Steam build
  2. Jump to linked guides when a system unlocked for you this week
  3. Recheck settlement after economy-related fixes
  4. Re-test Mods on a backup save after each patch

Caikemi continues to ask for reports via Steam discussions and Discord. This wiki will absorb future numbered notes the same way — practical first, exhaustive Steam text second.

FAQ

Frequently Asked Questions

Quick answers for new and returning cafe managers.

What is the biggest launch-week system addition?

Staff NPCs for cashier and delivery coverage, plus dine-in seating, mixed box carrying, and expanded furniture — summarized on the Staff guide.

What does the Mobile Payment Sign do?

Placed on the checkout counter, it is a unique-effect item that increases the chance customers choose mobile payment (added in v1.026).

What is Other Expenses on settlement?

A v1.029 settlement section that makes extra costs easier to see alongside sales, wages, and utilities.

Did co-op get quality-of-life fixes?

Yes. Middle mouse teammate locations, leave notifications, held-order display, and museum credit fixes landed in v1.029.

Where should I read about Mods?

See the Mods guide for Workshop and folder install steps, save backup paths, and official safety rules.